![]() ![]() ![]() While reading the threads I found this article and I wanted to try playing with the Min Pixel Width and the Transparency Depth but I couldn't find those attributes, so instead I played around with the specular and camera AA samples as you suggested. I tried increasing the specular samples to 10 but that didn't work, then I tried increasing the camera AA simples and that didn't work either (although I think it did help a little). Hi thanks so much for your help! I didn't realize this was a common problem, I had tried searching for this problem but I used the wrong words when searching and couldn't find anything.Īfter going through the thread you linked and another thread that was linked in the thread you linked I realized that when I created the XGen grass it assigned a HairPhysicalShader to the grass and someone said that that's a mental ray shader, so I switched it to an ai Standard Hair but it was still grainy. ![]()
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